Indie studios
competition

WIN 5000$

Powered by PlayStudios Europe

Developing a new game and need an extra push?
We are offering 5000$ in prizes and money (no obligation!) for
the winning team so sign up for a unique indie competition


RULES
  • The Indie competition is open to independent developers who will be able to present their projects in the best light and get a chance to win valuable prizes and financial assistance to support further development.
  • Indie teams established between January 1, 2019 and November 20, 2021 have the right to participate in the competition, and the maximum number of team members must not exceed 6.
  • Each Indie team must send a presentation that should not exceed 10 minutes and in which they will present the team, present the project and explain why the project is cool and then explain how it will use the funds from the potential award.
  • All presentations will be screened at the PlayCon Winter Special Event after which an expert jury will select the winner to win a $5,000 prize.
  • The jury will make a decision no later than 7 days after the end of the PlayCon Winter Special event and the winners will be monitored for the next 6 months to see their progress.
  • The deadline for all applications is 24.12.2021

Powered by Playstudios Europe

PlayCon Summer

PRATITE KONFERENCIJU UŽIVO

GDE

ONLINE

KADA

27. i 28. NOVEMBAR

KO

30 UČESNIKA

 

AGENDA

12:00
12:40
PLAY! projekat – Magazin, konferencija i još …
Božidar Radovanović / Glavni urednik PLAY!
12:40
13:40
Lekcije preko grane – sta te očekuje u globalnoj gejming industriji
Viktor Popović / Art Producer Funcom
13:40
14:20
On Common Mistakes in Data Analytics
Marko Jevremović / Lead Data Analyst Two Desperados
14:20
15:00
Making a Strategy RPG Using Deterministic Gameplay Simulation
Miha Rataj / Principal Software Engineer Outfit7
15:00
15:40
Implementacioni pristupi numeričke integracije
Stevan Jankulov / Gameplay Programmer Mad Head Games
15:40
16:20
Building a Slot Machine Infrastructure
Yoni Zohar / Client Tech Lead Playstudios Europe
16:20
17:20
Vizuelni razvoj igre SCORN – 3D modeling i texturing pipeline
Nikola Milićević / Gameplay Programmer EBB Software
17:20
18:00
A Story about Storytelling – It’s a Love Story
Miloš Ranđelović / Junior Game Designer Webelinx Games
18:00
18:40
Kako izgraditi sjajnu zajednicu koja će (finansijski) podržati vašu igru?
Severin Malinović / Community Manager Foxy Voxel
18:40
19:20
NFT i video igre
Milan Janković / PLAY! glavni urednik
19:20
Metaverses and Digital Twins – Using game engines beyond game development industry
Dragoslav Pavlović / Technical Business Developer, Valsogard Enterprise
12:00
12:55
CrazyHubs: Kako uspeti u hypercasual prostoru?
Borislav Vesnić / Managing Overlord, CrazyHubs Serbia, Luka Budimir / Game Designer / 3D Artist Tricoman Studio, Martin Mitrović / Unity Developer, Tricoman Studio
13:00
13:35
Trogodišnji razvoj igre “Gladiator Guild Manager” i objavljivanje u Steam Early Access
Darko Peninger / Founder
13:40
14:10
Kreiranje sadržaja kao indie developer
Vladimir Smoljakov / Freelance Content Generalist
14:20
14:55
Organizuj svoj game dev projekat!
Snežana Đurić / Founder
15:00
15:55
Game Dev prakse – kako do njih i zašto?
Bojana Simić / Program Specialist, Crater Training Center, Vid Rajin / Game Designer, Mad Head Games, Tatjana Gadža Game Designer, Omaya Studio, Dragan Kuburović / Unity Developer, 4Gear Studio
16:00
16:35
Sol Invictus spotlight – One covidyear later
Ivan Stikić / (Game Designer), Aleksandar Petrović Lead Game Designer, Miloš Živković / Narrative Designer, Munzesky Games Studio
16:40
17:35
Kako postati i opstati kao indie developer?
Žarko Petrović / CEO, Distill Games, Andria Milivojević Game Designer, Tectonic Games Studio, Uroš Panić Co-Founder and Game Designer, Mad Mage Games
17:40
17:50
PlayCon Indie Teams Competition
Najava Indie takmicenja koje odrzavamo u januaru 2022!
17:50
18:50
Uloga medija u razvoju video igara
Dragomir Leko, Nikola Aksentijević, Marko Crnjanski

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