Regional gathering
of the gaming community

Two days online conference for all the members of the video game development community – game dev studios, industry professionals, indie teams, fans, gamers – everybody is welcome!

27. & 28. NOVEMBER 2021

PlayCon Winter

PRATITE KONFERENCIJU UŽIVO

Indie teams competition

Win prizes
worth $5000

Developing a new game and need an extra push?
We are offering 5000$ in prizes and money (no obligation!) for
the winning team so sign up for a unique indie competition

See you for the weekend of November 27th and 28th!

RULES
  • The Indie competition is open to independent developers who will be able to present their projects in the best light and get a chance to win valuable prizes and financial assistance to support further development.
  • Indie teams established between January 1, 2019 and November 20, 2021 have the right to participate in the competition, and the maximum number of team members must not exceed 6.
  • Each Indie team must send a presentation that should not exceed 10 minutes and in which they will present the team, present the project and explain why the project is cool and then explain how it will use the funds from
    the potential award.
  • All presentations will be screened at the PlayCon Winter Special Event after which an expert jury will select the winner to win a $5,000 prize.
  • The jury will make a decision no later than 7 days after the end of the PlayCon Winter Special event and the winners will be monitored for the next 6 months to see their progress.
  • The deadline for all applications is 24.12.2021

Powered by Playstudios Europe

WHERE

ONLINE

WHEN

27.&28. NOVEMBER

WHO

30 LECTURERS

Our speakers

Žarko Petrović

CEO
Distill Games

Tatjana Gadža

Game design, Omaya Studio
Crater

Snežana Đurić

Founder
Snowation

Viktor Popović

Art Producer
Funcom

Miloš Ranđelović

Junior Game Designer
Webelinx Games

Dragomir Leko

Autor i voditelj
Insert Coin podcast

Vladimir Smolyakov

Freelance Content
Generalist

Andria Milivojević

Game Designer
Tectonic Games Studio

Dragan Kuburović

Unity developer, 4Gear Studio
Crater

Dragoslav Pavlović

Tech Biz Dev, UE Expert
Valsogard Enterprise

Marko Jeveremović

Lead Data Analyst
Two Desperados

Milan Janković

Urednik časopisa Play!
Play Zine

Miha Rataj

Principal Software Engineer
Outfit7

Uroš Panić

Co-Founder, Game Designer
Mad Mage Games

Bojana Simić

Program Specialist at Crater
Crater

Darko Peninger

Founder

Nikola Milićević

Lead 3d artist
EBB Software

Stevan Jankulov

Gameplay programmer
Mad Head Games

Yonni Zohar

Client Tech Lead
PlayStudios Belgrade

Vid Rajin

Game Designer
Mad Head Games

Borislav Vesnić

Managing Overlord
CrazyHubs

Severin Malinović

Community Manager
Foxy Voxel

Muzesky Trio

Muzesky Studio

 

Aleksandar Manja

Suosnivač i predsednik 
Level Up Serbia

Marko Crnjanski

Novinar i Urednik
Netokracija

Event Timeline

SCHEDULE

12:00
12:40
PLAY! projekat – Magazin, konferencija i još …
Božidar Radovanović / Glavni urednik PLAY!
12:40
13:40
Lekcije preko grane – sta te očekuje u globalnoj gejming industriji
Viktor Popović / Art Producer Funcom
13:40
14:20
On Common Mistakes in Data Analytics
Marko Jevremović / Lead Data Analyst Two Desperados
14:20
15:00
Making a Strategy RPG Using Deterministic Gameplay Simulation
Miha Rataj / Principal Software Engineer Outfit7
15:00
15:40
Implementacioni pristupi numeričke integracije
Stevan Jankulov / Gameplay Programmer Mad Head Games
15:40
16:20
Building a Slot Machine Infrastructure
Yoni Zohar / Client Tech Lead Playstudios Europe
16:20
17:20
Vizuelni razvoj igre SCORN – 3D modeling i texturing pipeline
Nikola Milićević / Gameplay Programmer EBB Software
17:20
18:00
A Story about Storytelling – It’s a Love Story
Miloš Ranđelović / Junior Game Designer Webelinx Games
18:00
18:40
Kako izgraditi sjajnu zajednicu koja će (finansijski) podržati vašu igru?
Severin Malinović / Community Manager Foxy Voxel
18:40
19:20
NFT i video igre
Milan Janković / PLAY! glavni urednik
19:20
Metaverses and Digital Twins – Using game engines beyond game development industry
Dragoslav Pavlović / Technical Business Developer, Valsogard Enterprise
12:00
12:55
CrazyHubs: Kako uspeti u hypercasual prostoru?
Borislav Vesnić / Managing Overlord, CrazyHubs Serbia, Luka Budimir / Game Designer / 3D Artist Tricoman Studio, Martin Mitrović / Unity Developer, Tricoman Studio
13:00
13:35
Trogodišnji razvoj igre “Gladiator Guild Manager” i objavljivanje u Steam Early Access
Darko Peninger / Founder
13:40
14:10
Kreiranje sadržaja kao indie developer
Vladimir Smoljakov / Freelance Content Generalist
14:20
14:55
Organizuj svoj game dev projekat!
Snežana Đurić / Founder
15:00
15:55
Game Dev prakse – kako do njih i zašto?
Bojana Simić / Program Specialist, Crater Training Center, Vid Rajin / Game Designer, Mad Head Games, Tatjana Gadža Game Designer, Omaya Studio, Dragan Kuburović / Unity Developer, 4Gear Studio
16:00
16:35
Sol Invictus spotlight – One covidyear later
Ivan Stikić / (Game Designer), Aleksandar Petrović Lead Game Designer, Miloš Živković / Narrative Designer, Munzesky Games Studio
16:40
17:35
Kako postati i opstati kao indie developer?
Žarko Petrović / CEO, Distill Games, Andria Milivojević Game Designer, Tectonic Games Studio, Uroš Panić Co-Founder and Game Designer, Mad Mage Games
17:40
17:50
PlayCon Indie Teams Competition
Najava Indie takmicenja koje odrzavamo u januaru 2022!
17:50
18:50
Uloga medija u razvoju video igara
Dragomir Leko, Nikola Aksentijević, Marko Crnjanski

Schedule changes are possible

OUR PARTNERS

Special thanks to our partners for helping us make PlayCon happen.

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